Publications

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2025

21.

Lopez, John Louis-Strakes; Rhodes, Katherine; Begolli, Kreshnik; Bustamante, Andres S; Ahn, June

What” Exactly” Describes Planning in a Math Game-Based Assessment? Introducing Fraction Ball: Exactly Proceedings Article

In: Proceedings of the 58th Hawaii International Conference on System Sciences, HICSS 2025.

Links | BibTeX | Tags: learning analytics, play and games, STEM

20.

Seccia, Isabella T; Cervera, Kelsyann; Romano, Diana; Hays, Victoria V; Blake-West, Jessica; Bers, Marina; Garcia, Leiny; Cross, Jennifer; Rogers, Chris; Bustamante, Andres S; others,

From Accommodation to Inclusive Play: A Culturally Sustaining Design Approach to Play and Learning Proceedings Article

In: Proceedings of the 19th International Conference of the Learning Sciences-ICLS 2025, pp. 3118-3120, International Society of the Learning Sciences 2025.

Links | BibTeX | Tags: culture, equity and inclusion, participatory design, play and games

2024

19.

Anderson-Coto, Maria J; Salazar, Julie; Lopez, John Louis-Strakes; Sedas, R Mishael; Campos, Fabio; Bustamante, Andres S; Ahn, June

Towards culturally sustaining design: Centering community’s voices for learning through Participatory Design Journal Article

In: International Journal of Child-Computer Interaction, vol. 39, pp. 100621, 2024.

Links | BibTeX | Tags: community, culture, family, funds of knowledge, HCI, informal learning, participatory design, play and games

18.

Guo, Siling; Bailey, Drew; Rhodes, Katherine; Begolli, Kreshnik; Bermudez, Vanessa N; Lawrence, LuEttaMae; Alvarez-Vargas, Daniela; Acevedo-Farag, Lourdes M; Ahn, June; Bustamante, Andres S; others,

Buckets of fun: Impacts of fraction ball activities on students' math-related emotions Journal Article

In: Journal of Applied Developmental Psychology, vol. 92, pp. 101645, 2024.

Links | BibTeX | Tags: k12 education, play and games, STEM

17.

Begolli, Kreshnik; Bermudez, Vanessa N; Lawrence, LuEttaMae; Acevedo-Farag, Lourdes M; Valdez, Sabrina; Santana, Evelyn; Alvarez-Vargas, Daniela; Ahn, June; Bailey, Drew; Rhodes, Katherine; others,

Incorporating Design Based Implementation Research with a Randomized Controlled Trial to develop and evaluate the efficacy of playful rational number learning Journal Article

In: Contemporary Educational Psychology, vol. 78, pp. 102296, 2024.

Links | BibTeX | Tags: DBIR, k12 education, play and games, STEM

2023

16.

Bermudez, Vanessa N; Salazar, Julie; Garcia, Leiny; Ochoa, Karlena D; Pesch, Annelise; Roldan, Wendy; Soto-Lara, Stephanie; Gomez, Wendy; Rodriguez, Rigoberto; Hirsh-Pasek, Kathy; others,

Designing culturally situated playful environments for early STEM learning with a Latine community Journal Article

In: Early Childhood Research Quarterly, vol. 65, pp. 205–216, 2023.

Links | BibTeX | Tags: community, culture, family, funds of knowledge, informal learning, infrastructuring, participatory design, play and games, STEM

15.

Lawrence, LuEttaMae; Garcia, Daniel I; Ochoa, Karlena D; Valdez, Sabrina; Begolli, Kreshnik; Bustamante, Andres S; Ahn, June

Factors That Impact the Implementation of a Game Based Curriculum and Adaptations Teachers Design to Address Them Proceedings Article

In: Proceedings of the 17th International Conference of the Learning Sciences-ICLS 2023, pp. 918-921, International Society of the Learning Sciences 2023.

Links | BibTeX | Tags: DBIR, infrastructuring, k12 education, participatory design, play and games, STEM, teachers

2022

14.

Belgrave, Ashlee; Bermudez, Vanessa N; Chew, Phebe; Lin, Yiwen; Ahn, June; Bustamante, Andres S

Using a participatory design approach for co-creating culturally situated STEM enrichment activities Journal Article

In: Journal of Applied Developmental Psychology, vol. 82, pp. 101451, 2022.

Links | BibTeX | Tags: community, culture, equity and inclusion, family, funds of knowledge, informal learning, participatory design, play and games, STEM

13.

Pesch, Annelise; Ochoa, Karlena D; Fletcher, Katelyn K; Bermudez, Vanessa N; Todaro, Rachael D; Salazar, Julie; Gibbs, Hailey M; Ahn, June; Bustamante, Andres S; Hirsh-Pasek, Kathy

Reinventing the public square and early educational settings through culturally informed, community co-design: Playful Learning Landscapes Journal Article

In: Frontiers in Psychology, vol. 13, pp. 933320, 2022.

Links | BibTeX | Tags: community, culture, equity and inclusion, family, funds of knowledge, informal learning, infrastructuring, participatory design, play and games, STEM

12.

Garcia, Leiny; Roldan, Wendy; Bermudez, Vanessa N; Bustamante, Andres S; Ahn, June

Elevating the ways in which Latina mothers perceive, do, and envision early STEM learning Best Paper Proceedings Article

In: Proceedings of International Society of the Learning Sciences (ISLS), International Society of the Learning Sciences Hiroshima, Japan, 2022.

Links | BibTeX | Tags: community, culture, equity and inclusion, family, funds of knowledge, informal learning, participatory design, play and games, STEM

2019

11.

Kraus, Kari; Hansen, Derek; Bonsignore, Elizabeth; Ahn, June; Koepfler, Jes

Mixed reality design for broken world thinking Book Chapter

In: Seeing the past with computers: Experiments with augmented reality and computer vision for history, 2019.

BibTeX | Tags: play and games

2018

10.

Pellicone, Anthony; Frew, Kathryn Kaczmarek; Ahn, June; Bonsignore, Elizabeth; Kraus, Kari; Hansen, Derek; others,

Social talk and constructing solutions: Comparing a teen and proxy player in an educational alternate reality game Proceedings Article

In: Proceedings of the 2018 Connected Learning Summit, Proceedings of the 2018 Connected Learning Summit, Cambridge, MA, 2018.

BibTeX | Tags: epistemic network analysis, informal learning, play and games

9.

Pellicone, Anthony; Ahn, June

Building worlds: A connective ethnography of play in Minecraft Journal Article

In: Games and Culture, vol. 13, no. 5, pp. 440-458, 2018.

Links | BibTeX | Tags: culture, HCI, informal learning, play and games, STEM

2017

8.

Pellicone, Anthony; Ahn, June

The game of performing play: Understanding streaming as cultural production Proceedings Article

In: Proceedings of the 35th Annual ACM Conference on Human Factors in Computing Systems – CHI 2017, ACM Proceedings of the 35th Annual ACM Conference on Human Factors in Computing Systems – CHI 2017, New York, NY, 2017.

Links | BibTeX | Tags: culture, HCI, informal learning, play and games, social media

7.

Pellicone, Anthony; Bonsignore, Elizabeth; Frew, Kathryn Kaczmarek; Kraus, Kari; Ahn, June; Hansen, Derek

Alternate reality games for learning: A frame by frame analysis Book Chapter

In: Alternate Reality Games and the Cusp of Digital Gameplay, 2017.

BibTeX | Tags: learning sciences, participatory design, play and games

2016

6.

Bonsignore, Elizabeth; Hansen, Derek; Pellicone, Anthony; Ahn, June; Kraus, Kari

Traversing transmedia together: Co-designing an educational alternate reality game for teens, with teens Proceedings Article

In: Proceedings of 15th Conference for Interaction Design and Children – IDC 2016, ACM Proceedings of 15th Conference for Interaction Design and Children – IDC 2016, New York, NY, 2016.

Links | BibTeX | Tags: informal learning, participatory design, play and games

2014

5.

Pellicone, Anthony; Ahn, June

Construction and community: Investigating interaction in a minecraft affinity space Proceedings Article

In: Proceedings of the Tenth Conference for Games + Learning + Society - GLS 2014, ETC Press Madison, WI, 2014.

Links | BibTeX | Tags: community, culture, HCI, informal learning, learning sciences, online communities, play and games, social media

4.

Lee, Tak Yeon; Mauriello, Matthew Louis; Ahn, June; Bederson, Benjamin

CTArcade: Computational thinking with games in school age children Journal Article

In: International Journal of Child-Computer Interaction, vol. 2, iss. 1, pp. 26-33, 2014.

Links | BibTeX | Tags: computer science education, HCI, informal learning, play and games, STEM

2013

3.

Bonsignore, Elizabeth; Hansen, Derek; Kraus, Kari; Visconti, Amanda; Ahn, June; Druin, Allison

Playing for real: Designing alternate reality games for teenagers in learning contexts Proceedings Article

In: Proceedings of the 12th International Conference on Interaction Design and Children – IDC2013, ACM New York, NY, 2013.

Links | BibTeX | Tags: DBIR, HCI, informal learning, learning sciences, online communities, participatory design, play and games, STEM

2012

2.

Bonsignore, Elizabeth; Kraus, Kari; Ahn, June; Visconti, Amanda; Fraistat, Ann; Druin, Allison

Alternate Reality Games: Platforms for Collaborative Learning Proceedings Article

In: Tenth International Conference of the Learning Sciences – ICLS 2012, International Society of the Learning Sciences Sydney, Australia, 2012.

Links | BibTeX | Tags: DBIR, HCI, informal learning, information sciences, learning sciences, online communities, participatory design, play and games, STEM

1.

Lee, Tak Yeon; Mauriello, Matthew Louis; Ingraham, John; Sopan, Awalin; Ahn, June; Bederson, Benjamin

CTArcade: Learning computational thinking while training virtual characters through game play Proceedings Article

In: CHI '12 Extended Abstracts on Human Factors in Computing Systems – CHI 2012, ACM New York, NY, 2012.

Links | BibTeX | Tags: computer science education, HCI, informal learning, play and games, STEM